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Time and time again, theHelldivers 2community has proven their endless creativity through awesome strategem ideas that would be amazing to see in-game. While it’s not possible to incorporate every single one of these into the game, people continue to hope to see at least a few of them make the cut.

By ‘people,’ I mean Johan Pilestedt. That’s right, the ex-CEO of Arrowhead is one of the biggest advocates for community-driven ideas and one of his newer tweets only cements this image.
Ex-CEO of Arrowhead Loves This Helldivers 2 Stratagem Idea
When you post your ideas for games you play on public forums, you don’t really expect anyone from the game’s staff to see them, let alone reply. Unless you’re in theHelldiversfandom, that is.
Aside from the game’s community managers being very involved with the community, ex-CEO (and current CCO) of Arrowhead Game Studios, Johan Pilestedt, is probably one of the most active staff members of the studio.

“Seems like a skill issue”: Johan Pilestedt Won’t Have 1 Player Blaming Helldivers 2 for Their Issue, Proceeds to Slam Them Harder than a 500KG Bomb
Quickly scrolling through his X/Twitter replies, you’ll see he’s not afraid to strike up a conversation with anybody,even when it comes to criticism regarding his game. As such, he’s come across and replied to various ideas straight from his players.
Yeah I’ve wanted it for a long time. Well have to see if/when 😎

That’s why when oneHelldiversfan got his stratagem idea vetted by Pilestedt itself, it didn’t come as a shock to anyone.
The player had suggested a unique type of Eagle stratagem that could provide air support. You’d be greeted by a friendly gunship or squadron that uses gatling guns to wipe out the enemy. For upgrades, you could add in bombs or maybe ways to take ouraerial threats, like those pesky flying bugs.

I do like this idea, something I would love to see is an Eagle that loiters around and takes out enemy air units, especially with the flyer patrols.
Another player suggested an Eagle stratagem that performs a little similarly, i.e., aerial combat focused. However, this would primarily be for taking out air units and would stay on the map for a bit. This would definitely be cool to see in-game.
![[REDACTED] Review (PS5) – Innovation Caught the Escape Pod Faster Than We Did](https://i2.wp.com/fwmedia.fandomwire.com/wp-content/uploads/2024/11/05095712/redacted-review-768x432.jpg)
Pilestedt Is on a Mission to Better the Game
Pilestedt replied to the tweet with an unexpected answer. He was a few steps ahead of us this whole time, stating that he’s actually been wanting to see the same concept in-game for quite a while.
His reply is enough to spark a little hope among players. Hopefully, he can keep his word.
“It’s done on our end, but we want to find the right time to release it”: Johan Pilestedt Confirms Arrowhead Haven’t Forgotten about Helldivers 2’s Most-Wanted Cosmetic
It’s easy to take Pilestedt’s word to heart when he’s shown consistent intent to improveHelldivers 2.
His very reason for demoting himself from CEO to CCO was so that he could do better with balancing the game and take it to the next level. His tenacity is something to be admired.
Do you think Pilestedt can keep his word? Also, if you could suggest a stratagem idea to him, what would it be? Let us know in the comments below; we’d love to hear it!
Vibha Hegde
Critic/Gaming Writer
Articles Published :594
Vibha is an avid gamer that has been writing about video games for several years. When they’re not complaining about the lack of a Bloodborne sequel or brushing up on the Yokoverse lore, Vibha is busy watching 3-hour video essays on horror games they’re too scared to play themselves.