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Concordis facing one of the biggest flops in gaming history as Sony shuts down the game 11 days after release. The game had numerous issues from pricing to its unimpressive gameplay and characters. And now the 8 years of development and the development cost go to waste.

One of the main criticisms players had was about what they deemed “ugly” designs. However, in an alternate universe, different character designs could have potentially saved the game from its unfortunate fate. Although even that is a bit of a stretch.
CouldConcord‘s Failure Have Been Averted?
A recent post on X (formerly Twitter) joked about how different character designs “could have saved Concord.” The post featured a redesign of the character Daw as a female wearing a revealing outfit.
The proposed redesign in the post looks a lot like something right out ofStellar Blade, a game that also largely featured similar character designs.

This could have saved Concordpic.twitter.com/Rnto3h3Tt9
Daw’s original design was a point of contention among gamers. Portrayed as a morbidly obese character with “he/him” pronouns, Daw did not resonate well with the audience. The criticism wasn’t solely about his physical appearance but also the execution of his character design, which many found lacking in appeal and creativity.

“This is only cosmetic – that you can purchase”: Firewalk’s Plan to Monetize Concord Further After a Price Tag of $40 Makes It Clear Why Sony Had to Shut It Down After 11 Days of Operation
One of the keyproblems of the game was its overdesigned charactersthat, ironically, lacked personality. Daw’s original design was criticized for being both uninspired and overly busy, with mismatched colors and unappealing textures.
The backlash that the game’s character design got isn’t unfounded. From the game’s early trailers, fans were left puzzled by the bland, over-designed appearances of its heroes. Compared to the designs in games likeOverwatchorApex Legends, it seemed like a misstep.

That Game Might Have Tried Too Hard
It’s definitely possible that the game’s developers aimed to be inclusive and representative while designing the characters. It’s a good idea and one that many other creators in entertainment have tried, the execution left a lot to be desired. And nowit’s getting shut down and we’ll never know.
The result of this effort was characters that looked so out there that nothing about them made sense. Many players felt that the character designs, while progressive, were visually unappealing because of it.

“Aged like milk.”: Players Revisit Ryan Ellis’s Ambitions With Concord After Sony Suffers From the Most Expensive Disaster in the Industry
One can’t help but wonder how different things might have been for the game if the game’s characters had completely different designs. It wouldn’t have changed any of the fundamental problems that the game has but maybe it could’ve boosted sales a little and saved it from getting cancelled.
The failure ofConcordwasn’t due to its inclusivity or live-service model alone; it was also a failure of design. And the game will be remembered for a long time as the prime example of what not to do.
Did you tryConcordfor yourself? What did you think? Let us know in the comments!
Daniel Royte
Gaming Writer
Articles Published :1370
As part of the FandomWire team, Daniel has followed the hero-shooter genre closely with a focus on titles like VALORANT, Apex Legends, and Marvel Rivals. you may also find him providing insight on the latest AAA titles from Elden Ring to GTA 6 and exploring the world of gacha games like Genshin Impact and Wuthering Waves. With more than 1,000 articles under his belt, you’ll need to look no further for a unique insight into every situation.If he’s not looking for the latest video game news, you’ll find him cheering on Ferrari in the race tracks of Formula 1 or at the theatres for the latest MCU releases.