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Nexon’s latest looter shooter,The First Descendant, has quickly gotten a huge player base since release. Despite its flaws, it has managed to draw in a large number of players who were yearning for a new, grind-heavy experience.

Players have come forward to mention that their experience with the game has renewed their interest compared to playing other titles. Despite the game’s multiple flaws and criticisms, it has still gotten a lot of players hooked.
The First Descendant Had a Spectacular Launch That Renewed People’s Interest
Nexon‘s latest entry into the looter-shooter genre has been attracting a massive player base. The game’s launch was met with huge success, hitting an all-time peak of 264,860 concurrent players on Steam during its first weekend.
Many players have expressed howThe First Descendantrekindled their enthusiasm for gaming. Similar to their experiences with titles likeDestinyandThe Division, gamers are finding themselves drawn into its intricate systems and diverse content.

The First Descendant’s Biggest Problem Isn’t the MicroTransactions, It’s How Dependant the Community is on 1 Mechanic
Somehave even noted that the game’s flaws, such as the somewhat erratic mechanics and certain balancing issues, contribute to its charm, keeping them engaged and eager to overcome the hurdles.
Currently, it maintains a daily average of around 100k+ players on PC alone. This doesn’t account for players on consoles, suggesting that the overall player count is much higher. The game is on multiple platforms, including PlayStation and Xbox, which has contributed to its growing popularity.

One of the key factors contributing toThe First Descendant‘s success is its free-to-play model. This has proven effective in attracting players before by other free-to-play games likeWarframeandDestiny 2. These titles highlight the appeal of accessible, live-service looter shooters.
But What About the Game’s Success Past Launch?
Despite its success,The First Descendantis not without its flaws. Some players have noted issues with game stability, which seem to worsen with each patch. Others express frustration with the convoluted systems that require external resources, like wikis, to navigate effectively.
“They really just ripped off Destiny”: The First Descendant is Using 1 Feature that Resembles Destiny 2 a Little Too Closely, and It’s Not Just 1 Instance Either
Additionally, the presence of microtransactions and other monetization tactics that are expected of a free-to-play game is a hindrance. However, the game’s ability to deliver consistent adrenaline rushes and a sense of progression keeps many players coming back for more.
Its success serves as a reminder that even in a saturated market, there is always room for a game that keeps the gameplay loop simple. It does have flaws, a lot of them, but the base concept of the game itself has brought it great success.

Considering Nexon’s track record with previous games, there’s little hope for the game’s longevity. But still, its initial success is definitely proof of concept and has attracted tons of people.
Are you enjoying your time withThe First Descendant? Let us know in the comments!

Daniel Royte
Gaming Writer
Articles Published :1370
As part of the FandomWire team, Daniel has followed the hero-shooter genre closely with a focus on titles like VALORANT, Apex Legends, and Marvel Rivals. You can also find him providing insight on the latest AAA titles from Elden Ring to GTA 6 and exploring the world of gacha games like Genshin Impact and Wuthering Waves. With more than 1,000 articles under his belt, you’ll need to look no further for a unique insight into every situation.If he’s not looking for the latest video game news, you’ll find him cheering on Ferrari in the race tracks of Formula 1 or at the theatres for the latest MCU releases.