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There were a lot of hopes resting on the shoulders ofRise of the Ronin, Team Ninja’s RPG set in 19th-century Japan, but it didn’t turn out to be the authentic Japanese masterpiece that it seemed like before release. After the success that PlayStation enjoyed because ofGhost of Tsushima, it felt like all of the required foundations were laid out for Sony’s next Japanese outing.

Rise of the Ronin had the difficult task of living up to one of the greatest PlayStation exclusives of all time, Ghost of Tsushima.

Still, it’s not likeRise of the Roninis a bad game since most of the reviews are generally favorable, but according to reports, the game may not have been the hit that Team Ninja’s parent company, Koei Tecmo, was looking forward to.

It Seems Like Rise of the Ronin Wasn’t a Commercial Hit

According to a report, Koei Tecmo has revised its forecast for the ongoing fiscal year, which suggests that Team Ninja’s parent company has lost faith in the commercial success ofRise of the Ronin. As the game didn’t manage to meet the financial targets that were expected from it, the company has brought its predicted sales down by 11%, along with reducing its operating income by 28%.

It’s worth noting that, although it might not be solely because ofRise of the Ronin‘s unfortunate fate, Koei Tecmo has missed its set target by $70 million.

Rise of the Ronin ‘abandoned realism’ in the Best Way, but Most Players Won’t Notice (or Even Care)

Rise of the Ronin ‘abandoned realism’ in the Best Way, but Most Players Won’t Notice (or Even Care)

A major reason why that’s proving to be a big blow to Koei Tecmo is because before launchingRise of the Ronin, the company listed down its “priority goals” in itsmanagement plan, out of which the third point stood out. It mentioned a “5 million package game (new IP),” which suggests that Team Ninja’s parent company was hoping for its latest game to reach the target of five million sales.

Around the time of that report, Koei Tecmo did not have any other new IPs planned for launch, soRise of the Roninseems like the subject.

Yosuke Hayashi, the producer of Rise of the Ronin, had big plans for Team Ninja’s video game.

Its Producer Wanted Rise of the Ronin to Become Mainstream

A week before the release ofRise of the Ronin, producer Yosuke Hayashi sat downfor an interviewand talked about the aspirations he has for Team Ninja’s latest effort.

“Rise of the Ronin is really similar to it, actually”: Rise of the Ronin’s Creators Suggest 1 Classic Film to Get a Feel for the Game, and It’s Certainly Not Tom Cruise’s The Last Samurai

“Ever since I joined Koei Tecmo Games as a developer, I always wanted to make a game that would conquer the mainstream,” stated Hayashi, as he put all of his faith in the Japanese action RPG.

Believing that he has finally managed to create his magnum opus in the form ofRise of the Ronin, the producer revealed that the team has “worked on this game right down to the smallest details,” but that did not stop the title from getting overshadowed by another massive launch on the same day, Capcom’s highly anticipatedDragon’s Dogmasequel.

“Rise of the Ronin is really similar to it, actually”: Rise of the Ronin’s Creators Suggest 1 Classic Film to Get a Feel for the Game, and It’s Certainly Not Tom Cruise’s The Last Samurai

Have you checked Team Ninja’s game out? Let us know your thoughts in the comments!

Osama Farooq

Senior Gaming Content Editor / Critic

Articles Published :356

Ever since Osama was gifted the glorious PS2 more than two decades back, video games have formed a major part of his life, ranging from spending hours playing through every single Dragon Ball game he could find to witnessing the gaming industry evolve into something extraordinary in modern times. Building his collection of PlayStation consoles throughout the years all the way up until PS5, he prefers single-player experiences like The Last of Us and Persona, while also letting off steam on a daily basis with casual EA Sports FC matches. But the current rise in online multiplayer shooters will never really appeal to his old-school self.

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