Follow us on Google News
Get the latest updates directly in your Google News feed
Director Hidetaka Miyazaki and the rest of his team in FromSoftware single-handedly pioneered the Soulslike genre. The gaming community fell in love with the genre, and the director designed powerful enemies to give them a challenge and paired these enemies with a disgusting and atrocious character design.

The Soulslike genre gained a reputation for making hard games and most players would remember the horrid appearances of certain enemies. Miyazaki designed arguably the most disgusting enemy type in his latest project that fans universally agree with. The Giant Crayfish is not the hardest enemy to fight; however, fighting these things from a distance can be beneficial to avoid being hit by its impressive reach.
Director Hidetaka Miyazaki Wanted the Player Base to Feel Disgust and Fear While Playing Soulslike Games
Some enemies inElden Ringcan be tough to beat; however,their horrid appearancesmade the experience of fighting them worse. The game developers wanted to depict these monstrosities accurately and have their appearances match their destructive capabilities.
Director Hidetaka Miyazaki delved deeper into the element of horror and aimed to give the players a gaming experience that would allow them to fight these demons. TheDark Soulsfranchise primarily focused on the combat and the story second whereasElden Ringfound a fine balance in between.

One specific enemy type in the latest project has caught the player base’s attention anddetails about it are beyond disgustingand most players would do their best to avoid fighting. There is a lobster-like enemy type inElden Ringcalled the Giant Crayfish that can fire projectiles from a distance and it turns out that the liquid it is firing is urine.
Other enemies in the game, like a moving giant hand, caught the players off guard, and some would prefer to stay out of its way. Miyazaki realized that appearances can be deceiving; however, the Soulslike genre could benefit from disgusting enemies that can pack a punch and the look of a major threat. Perishing from battle is a common trend in these games andplayers will likely spend more time around the bonfire checkpointwhere they can feel safe and free from threats of all matter.

“I don’t even care anymore”: Hidetaka Miyazaki May Return to Yharham as Bloodborne 2 Teased
TheShadow of the Erdtreeexpansion had a great marketing phase and FromSoftware unveiled new images before the release. Promo images revealeda new enemy type seemingly inspired by theBloodbornefranchiseand fans believed it was the closest they can get to a sequel. The dark nature of the enemy brought back a feeling of nostalgia that the player base have missed and set the bar high for what they were about to experience.
Elden Ring,Dark Souls, andBloodborneAll Benefit From Disgusting Enemy Types
Enemy design can amplify the gaming experience even further. The gaming community realized that the Soulslike genre could scratch the itch of a great gaming experience that can inspire the player base to be brave whenever they come across something that looks like it came from the underworld and face it head-on.
Fromsoftware Firing up Its Hiring Forge After Elden Ring’s Success Should Finally Give Hidetaka Miyazaki the Chance to Bring Back the Franchise That ‘Struck’ Him the Most
The Giant Crayfish is made of pure nightmare fuel, especially with the new information of its firing projectiles being urine. Players may not be directly hit but the Tarnished being doused with bodily fluids is a different kind of disrespect from enemy NPCs.
FromSoftware games always feature overpowered enemies that are not impossible to defeat. Paired with a menacing and evil look, players will think twice about handling a situation. Games likeElden Ring,Bloodborne, andDark Soulsare all dark by nature, and they augment the experience of traversing a foreign land while fighting

Which enemy type do you hate the most from a Hidetaka Miyazaki video game? Let us know in the comments section below!
Rouvin Josef Quirimit
Content Writer
Articles Published :1209
Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.
More from Rouvin Josef Quirimit
How Long is Dragon Age: The Veilguard?
Metaphor: ReFantazio – How to Beat Catherina the Bounty Queen Boss Guide
Metaphor: ReFantazio – How to Beat Fatolich Boss Guide
Recommended
Good Boy Director Explains How He Made His Dog Act in 2025’s Most Inventive Horror Movie
The Terminal List: Dark Wolf: Luke Hemsworth Reveals Marvel Link That Sneaks Into His Dark Wolf Role
The Batman 2: Is Zoë Kravitz Not In the Robert Pattinson Starring Sequel? Reports
17 Years Later, This Iron Man Scene Was the Darkest MCU Moment No One Realized
When Is Absolute Flash #6 Coming Out? Release Date, Plot Prediction & Everything We Know
‘The Serial Killer’s Apprentice’: How Dean Corll Was Murdered by His Own “Friend”
BloodborneDark SoulsElden RingFromSoftwareHidetaka Miyazaki
