Follow us on Google News
Get the latest updates directly in your Google News feed
Fallout 76is not the most acclaimed entry in the hit RPG series by a long margin. Apart from the game’s quality, which series enthusiasts almost always criticize, the state of the game at launch was nothing short of deplorable.

In addition to almost unanimously agreeing that the title was perhaps the series’ weakest entry, the community agrees that‘The Scorched’can be incredibly challenging to slay. But many fans might be unaware that a much scarier enemy almost replaced them
Fallout 76 Lead Artist Reveals That He Wanted A Much More Unsettling Enemy Type Instead of the Scorched
Fallout 76recently shattered Steam Recordsthanks to the TV Show on Prime Video and Amazon Games giving away the title for free. Despite everything wrong with the game, per the community, the game once again became a talking point as it breached its all-time peak six years after its release date.
Bethesda Senior VP Pete Hines Compares Redfall to Fallout 76, Says Things Will Get Better
One of the most infamous enemy types in the game was‘The Scorched.’While they were incredibly terrifying on the outside, players disliked them because the rewards that dropped after killing them also diminished in value. Recently, the game’s lead Artist, Nate Purkeypile, revealed his original plans, and if they had been materialized would have made for an incredibly jarring sight for players.
Did you know that instead of having the Scorched in 76, I wanted people who had their heads cut off and replaced by Liberators controlling the body?There were even concepts made for it and I made it work as part of a Game Jam.https://t.co/dSpjBmthpj

Like other games in the franchise, the game doesn’t shy away from grotesque and brutal visuals, especially with its enemy types. While the description sounds incredibly unsettling, it might have gone well with the game’s overall theme. Fans admitted so and asked the lead artist if there were alternatives to other enemies that didn’t make the game’s final cut.
Other Fallout 76 Enemies Were Initially Different
Fallout 76‘s lead artist, Nate Purkeypile, also recentlytalked about his work to FandomWire. After his post on the Scorched on Twitter, fans asked if other enemy types changed before the final build was released.
Of all the People, We Have Ice Hockey Hero Wayne Gretzky to Thank for Todd Howard’s Skyrim, Starfield and Fallout
As fans guessed, there were numerous other enemy types, which were then altered in the final product. For example, the infamous scorch beast queen was also not in Bethesda’s plans for the game.
The Interloper was one of the potentials. So was the giant Vulture that is stapled to Seneca Rocks

Purkeypile also stated that the plan with an enemy type like the Scorched was to have an enemy type capable of handling firearms but weren’t human.
I don’t think that was the plan but yeah the goal was always to get something that could use guns that wasn’t human

A user speculated that one of the reasons why the enemies were changed was because Bethesda wanted enemy types that would help with brand recognition. To which Purkeypile stated that this was indeed one of the reasons why.
That sounds… way cooler. Damn, a shame. Would you say this is a case of original ideas being made to yield in favour of brand recognition? The scorched look a lot more “on brand” as a ghoul variant than your proposed idea would, even though it was dope.

This is certainly not the first time that designs and ideas the art team brought up were later changed. But looking at the responses from fans, perhaps going with Purkeypile’s original plans would have been better.
What do you think of the concept that was discarded? Do you think it would have been a better enemy class? We would love to know your thoughts in the comments section below.
Sparsh Jaimini
Gaming Writer
Articles Published :518
Sparsh Jaimini Sharma is a video games enthusiast and a Games Writer. A true white-blooded Madridsta. He is often seen grinding away at EAFC 24’s Ultimate team and learning to code when he is not writing. A Batman fan and Arkham Games connoisseur. He is the quintessential DC aficionado.
More from Sparsh Jaimini
Pokémon TCG Pocket Has A Major Limitation Which Is Raising Concerns about Potential Monetisation Issues Down The Line
Baldur’s Gate 3 Made Larian More Money Than MCU Did in The Marvels
Fortnite May Have Committed a Fashion Faux Pas After Kicks Turns Even Compatible Characters into Memes
Recommended
Brandon Sanderson’s ‘Isles of the Emberdark’ Ending Explained
Aubrey Plaza Says This Miles Teller Horror Movie Defined Her Grief After Husband’s Death
Tobey Maguire And Andrew Garfield’s Spider-Man Era Dies In 2027: Reports
George Lucas vs. Steven Spielberg: The Ultimate Showdown of Hollywood’s Richest Directors
Good Boy Filmmaker Reacts To Keanu Reeves’ Film While His Trailer Triggers Odd Query
Harry Potter TV Series on HBO: Who Are the New Weasleys? Details Inside
BethesdaFalloutFallout 76