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Rainbow Six Siegeis regarded as one of the most challenging first-person shooters developed by Ubisoft Montreal. The game demands clever tactics and an insane amount of teamwork to win a round, making every match an intense battle of skill. The game was released in August of 2015 and despite being nearly a decade old, it continues to thrive with an average of more than 45,000 players playing the game daily.

Rainbow Six Siegeis still considered to be one of the few games that maintains a high skill ceiling and unlike traditional run-and-gun FPS games,Siegeemphasizes mostly on tactical approach and teamwork. Why is the learning curve so steep? And what does Ubisoft Montreal’s creative director have to say about it? Let’s find out.
Rainbow Six Siege is very skill-demanding
Rainbow Six Siegefeatures 5v5 battles where two teams face off against each other. These teams consist of attackers and defenders, where players assume the role of different specialized operators, each equipped with special gadgets and skills. The game has a unique ability to destroy walls, ceilings, and floors, allowing players to create new sightlines and open the door for creative strategies to secure victory.
Rainbow Six Siege Is Crying for a Rework to Kill the TDM Meta but Ubisoft Won’t Risk Angering Hardcore Fans
These ever-changing battlegrounds, combined with a diverse roster of operators, makeRainbow Six Siegeone of the most complex and rewarding shooters on the market. However, for new players, the amount of mechanics and tactical layers can make the game an uphill battle to master. In a recent interview betweenTheGamerand Alexander Karpazis,the creative director of Ubisoft Montreal, when asked how he feels about people who criticize the game’s inclusive nature, Karpazis replied that
We’re quite comfortable in saying that Rainbow is a game for everyone, and everyone should be able to enjoy it. As soon as we start closing those doors is the moment that we stop respecting the people who actually play this game. And if there are detractors, for us, that isn’t enough to stop us from where we’re going, our mission of visiting the world and telling these beautiful stories.

Although Karpazis claims the game is for everyone, its steep skill ceiling makes it difficult to attract new players.
Ubisoft Montreal is working on a Siege sequel
Rainbow Six Siegestill remains one of the most strategically demanding shooters in the gaming industry. While old players of the game thrive in the game’s intricate mechanics and enjoy its ever-changing strategic depths, new players may find the whole experience extremely scary and difficult to digest.
Despite the developers’ claim that the game is meant for everyone, in reality, players who are willing to endure and climb that high skill ceiling will thrive and become better in the game. Ubisoft’s dedication to evolving the game constantly has kept it alive for nearly a decade, and now withrumors of a new installment coming, players are excited to see what new changes are in store.

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Only time will tell whether Ubisoft will make the next installment of the game more accessible and easier for new players to pick up or double down on the unforgiving challenge that has definedSiegefor nearly a decade.
Sreyoskrit Mukherjee
Content Writer
Articles Published :346
Sreyoskrit is an avid indie game enjoyer and a huge Batman fan. With a true passion for video games, he is beginning his writing journey here at Fandomwire. When he is not writing, you will definitely find him playing those niche games that most people often ignore.
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