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Elden Ringis the pinnacle of Soulslike games, and FromSoftware did not hold back as they reflected and reintegrated old mechanics from previous titles likeBloodborne. The video game industry has entered a new age with the progression of technology and along the way, developers have gotten creative in utilizing certain features that can help or hamper the players.

Elden Ring Will Bring Back A Feature From Bloodborne
The success ofBloodbornemade an impact and Miyazaki identified which systems worked and integrated it withElden Ring. Engaging optional bosses in combat like Malenia can be a punishment but the reward for defeating her is worth it, unlocking Malenia’s Rune will grant players the mechanic to heal after damaging an enemy that was directly pulled out ofBloodborne. The perks of this rune can pose an extra layer of challenge for players.
Bloodborne’s 3 ‘Big Themes’ Were the Basis for Elden Ring’s Huge Shift in FromSoft’s Soulslike Approach
It appears that Miyazaki exercises the belief that if something is not broken, then there is nothing to fix. The formula for FromSoftware’s game development is perfect with a few minor tweaks and changes to visuals and more refined gameplay in succeeding installments. The upcomingShadow of the Erdtree DLCwill alsofeature another mechanicfromSekiro: Shadows Die Twice, another critically acclaimed Soulslike game.
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The future of the franchise is looking bright with all the hype and anticipation leading up to the release ofShadow of the Erdtreelater this year. Miyazaki promises that the expansion is the largest one FromSoftware has ever worked on and aims to be equal or on par with the base game with some features that were not present withElden Ring.
Shadow Of The Erdtree Will Elevate Elden Ring Even Higher
Miyazaki, along with his team at FromSoftware games, is credited with pioneering the Soulslike genre – a style of gameplay that has since become a hallmark of modern gaming. Their daring innovation and creative vision have inspired countless other studios to create their unique adaptations of the concept, cementing their place in gaming history as true pioneers of the art form. Various developers released their games that benefitted Miyazaki and used these games as asource of inspiration.
Bloodbornewas a perfect game in the Soulslike genre at the time of its release. Its success has been reflected in all the games that have followed. This is a testament to FromSoftware’s consistent approach and their loyalty to the core elements of their games. Reintegrating older game mechanics will provide players with a sense of familiarity and convenience, rather than creating a completely new mechanic for them to learn from scratch.

Elden Ringhas taken the title of the best Soulslike game and it is clear that Miyazaki has a much grander vision for the franchise and plans on expanding it further with theShadow of the Erdtreeexpansion while sticking to the roots and honoring the games that came before likeBloodborneby including older mechanics.
Are you excited forShadow of the Erdtree? Let us know in the comments section below!

Rouvin Josef Quirimit
Content Writer
Articles Published :1209
Piqued by his interest in superheroes during the early days of Marvel movies, Rouvin fell in a rabbit hole of pop culture. His passion for movies led to video games and he fell in love with God of War, The Last of Us, Uncharted, Red Dead Redemption, and more great single-player games that paved the way for his career as a gaming writer.
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BloodborneElden RingFromSoftware

