While Ubisoft hasalready revealed the PC requirements and featuresof Assassin’s Creed Shadows, console owners are left in the dark, as to what the display will be for PS5, Xbox Series X|S.
That changes today, as Ubisoft has revealed a ton of info about the game’s technical aspects, which was accompanied by a new trailer touting what the PC and consoles can do graphically.

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Assassin’s Creed Shadows On Consoles Will Be Able To Run At 60 Frames-Per-Second
In a techQ&Awhere Ubisoft answered questions from the community, the studio confirmed how the console performance of Assassin’s Creed Shadows.
The questions were answered by Pierre F, Technology Director on Assassin’s Creed Shadows, who said, “We’re happy to confirm that both the PS5 and Xbox Series X will allow players to play at 60 FPS 2160p upscaled, in performance mode. More details on the modes available on consoles will be shared before the game’s launch.”

There are a lot more technical questions asked, such as the game’s Atmos tool.
Q:Can you tell us more about the “Atmos” tool that controls the weather system in the game? What’s the difference of having this tool in AC: Shadows compared to the older games?

Pierre F:Atmos is a procedural, physics-based weather simulation that generates cloudscapes in Shadows. Before, clouds were manually crafted by artists and copy-pasted in the sky, like a photoshop montage. This limited the variety of cloudscapes that were possible to create, and oftentimes ended up in unnatural compositions. With Atmos, we’re able to simulate natural cloud formations and they aren’t static anymore: they constantly evolve over time. Transitions between weather states are more fluid as well - for example, after a storm, clouds dissipate in a very natural way.
Other stuff mentioned in the Q&A include confirmation of an in-game benchmark to test and tweak scalability parameters. Players on PC can also toggle a performance overlay to view performance metrics such as frame rate and GPU utilization.

Audiophiles will be glad to hear Assassin’s Creed Shadows will support DTS:X and Dolby Atmos.
When it comes to Field of View (FOV), players on PC can tweak it from 85% to $115%. Motion blur can be toggled on and off, and Anti-Aliasing can be controlled through the upscale option, and native Anti-Aliasing can be selected from the options menu.

While this is all good news, there is one misstep: Ubisoft confirmed that Assassin’s Creed Shadowswon’tbe Steam Deck compatible at launch. According to Ubisoft, “At launch, the game will not be compatible with Steam Deck, due to the fact it is below our minimum specs for PC.”
Assassin’s Creed Shadows Violence Censored By Japanese Ratings Board
The Japanese ratings board, CERO, has forced Assassin’s Creed Shadows to censor its violence and dismemberment system for the territory’s release.
After suffering another delaydue to the game’s parkour mechanics, Assassin’s Creed Shadows will be released on March 20 on the PS5, Xbox Series X|S and PC.
Those getting it in Japan, don’t forget, it will becensored in the country due to excessive violence.
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