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The recent success ofBlack Myth: Wukonghas pushed the boundaries of creativity and inspiration in the video games industry. Even though the game was not soulslike, it gave players the intense battle they crave and also showcased Chinese mythology in a new and innovative way, highlighting the potential of exploring different mythology.

The image shows The destined one fighting a boss in Black Myth: Wukong

This innovative approach to highlighting Chinese mythology can also be adopted by the creative genius Hidetaka Miyazaki, whose soulslike games are known for weaving intricate lore with challenging gameplay. Imagine how amazing the game’s narrative and depth would be if he drew inspiration from other mythologies, such as Norse.

The Impact ofBlack Myth: Wukongon the Gaming Landscape

The success ofBlack Myth: Wukonghas demonstrated that audiences want more games that dive deep into various mythologies. Hidetaka Miyazaki’s potential push into other mythology, such as Arabian, Inca, Aztec, Korean, Egyptian, and Norse, could not only capitalize on this recent trend but also push the boundaries of what is possible in the soulslike genre.

Miyazaki’s track record is already filled with titles that have shown his ability to create immersive and hauntingly beautiful worlds. FromDark SoulstoElden Ring, he has shown that his games can explore the depth of mythological and historical lore. Almost all the soulslike games have mainly explored Victorian and Japanese mythologies, creating a consistent and recognizable aesthetic all across.

The image shows a player standing in what looks a players graveyard and looking at the ruins in Elden Ring.

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However, this consistency has alsomade the soulslike genre closely associated with specific mythologies. WithBlack Myth: Wukongbreaking this mold and venturing into Chinese mythology, Miyazaki’s potential exploration of Norse mythology represents a new pivotal point for the genre, promising to push boundaries and offer diverse experiences to players.

The interest in Norse mythology is not just a passing thought, it offers rich stories of gods, giants, and cosmic battles, which is a fertile ground for the kind of intricate world-building and challenging gameplay that Miyazaki loves to highlight in his games.

Fromsoftware Firing up Its Hiring Forge After Elden Ring’s Success Should Finally Give Hidetaka Miyazaki the Chance to Bring Back the Franchise That ‘Struck’ Him the Most

The Norse Pantheon also offers concepts such as runes, artifacts, ancient rituals, and prophecies that can be converted or introduced as new mechanics and systems for his games. The possibilities are endless with his creativity.

The Next Evolution in Miyazaki’s Creative Journey

As the gaming world waits with huge anticipation, the possibility of Hidetaka Miyazaki’s next game being set in the realm of Norse mythology is both exciting and promising. With its rich lore and dramatic themes, Norse mythology could provide the perfect foundation for Miyazaki to craft his next masterpiece.

The exploration of this mythology will not be like testing unknown waters due to the commercial success of Norse-themed games like theGod of WarSeries.Miyazaki could tap into this established interest and offer something newthat will not only attract existing fans, but also attract those who are eager for new and innovative experiences.

The image show a in-game screenshot of a player riding their horse to an ancient ruins in Elden Ring

Forget Skyrim, Even Hidetaka Miyazaki’s Elden Ring Lacks 1 Feature Todd Howard Needs to Add in Elder Scrolls 6

If Miyazaki feels that Norse Mythology is already fully explored by other games, countless other mythologies are waiting to be explored, such as Arabian, Inca, Aztec, Korean, Egyptian, and many more. Each of these cultures offers unique prospects and stories that could enrich the genre.

In the end, as players look forward to more soulslike games, future titles should embrace the full spectrum of mythological possibilities and not limit themselves to just a select few.

Forget Skyrim, Even Hidetaka Miyazaki’s Elden Ring Lacks 1 Feature Todd Howard Needs to Add in Elder Scrolls 6

What mythology do you think the soulslike game should be based on? Share your suggestions with us in the comment section below.

Shubham Chaurasia

Gaming Writer

Articles Published :1368

At FandomWire, Shubham has spent over a year diving into the evolving world of live-service, action, and open-world games. Whether it’s the democratic galaxy of Helldivers 2 or finishing enemies in titles like Assassin’s Creed or Ghost of Tsushima, Shubham brings a sharp eye and genuine enthusiasm to everything he writes.When he’s not writing, you’ll probably catch him clutching rounds in Valorant or leaping off virtual cliffs into a pile of enemies for the perfect finisher. Outside of gaming, Shubham recharges by hitting the gym or heading out on long, spontaneous bike rides, always chasing the next open road. No matter the game or the gear, he’s always committed to bringing readers timely, accurate, and engaging updates from across the gaming industry.

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Black Myth: WukongElden RingHidetaka MiyazakiSoulslike