Neil Druckmann Talks The Last Of Us Part II Following Indefinite Delay
Development onThe Last of Us Part IIis “at the one-yard line,” Neil Druckmann, the game’s creative director, said.Following Thursday’s news that Naughty Dog’s highly-anticipated sequel had beendelayed indefinitelydue to the coronavirus pandemic, Druckmann joined the latest episode of thePlayStation Blogcastto discuss the circumstances of the delay and the effect it’s had on the team, the options being considered for the game’s eventual launch, the problems with releasing a demo in the meantime, and how much work is left to be done on the title....